Ambient color adjustment
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Go to Scene Settings
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Press the Color Picker icon under the Ambient Color indicator bar.
Fog, Lighting & Lens Flares
There are four ways to control the lighting in ShotPro.
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Ambient color adjustment.
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Point Lights
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Spot Lights
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Sun
Fog Expansion Pack
Add volumetric fog with smoke. Customize color, size, direction and more.
Currently not available on mobile.
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Fog Info
Usage: Go to Scene Settings. Click on Fog.
Description: Advanced fog and smoke rendering. Provides true to life volumetric lighting. Perfect for adding a touch of realness to your projects.
Description (short): Advanced fog and smoke rendering.
Supported Platforms: Mac & PC
Fog Documentation
Fog is saved per-scene and effects all cameras.
Enabled: Use this to turn fog on/off.
Volumetric Density: Density of fog.
Scattering: Scatters the fog.
Fog Height Enabled: Turn on to make fog only effect lower portion of scene.
Fog Height: How high the fog should go.
Fog Transition Size: How quickly the fog should fade away.
Particles: Turn on smoke particles.
Size: Individual particle size.
X, Y, Z Velocity: Used to simulate wind.
Particle Density: Density of the particles.
Particle Density Strength: Use this to turn fog on/off.
Position: Position of the particle system.
Lens Flare Expansion Pack
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Each light source has a lens flare toggle option.
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You can choose from 19 beautiful lens flares.
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Each flare is adjustable in color and brightness by using the light's color picker.
Ambient color adjustment
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Go to Scene Settings
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Press the Color Picker icon under the Ambient Color indicator bar.
Spot Light
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Press the Add Object button
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Then press the Camera Lights button
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Then the Spot Light button
Sun
Go to Scene Settings. Under the Sun indicator bar you will see the controls for Sun toggle ON/OFF. You can drag the Sun icon or use the numeric inputs to control the sun's Height and Rotation. Below that are Shadow Strength and Distance controls.
Point Light
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Press the Add Object button
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Then press the Camera Lights button
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Then the Light button
Lighting Control
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Controls the overall brightness and color in the scene.
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It has no specific source if light but effects all objects equally. Does not generate shadows.
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If it is set to black, objects in the scene will appear black unless they are lit by other light sources.
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Does not effect Sky or Panorama.
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Behaves like a single point source of light. Range, and color can be adjusted.
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Generates shadows.
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If HQ is on in Settings, point lights will have a more realistic appearance.
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Behaves like a single point source of light. Range, color and spot size can be adjusted.
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Generates shadows.
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If HQ is on in Settings, spot lights will have a more realistic appearance.
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Behaves like a directional source of light. Height in the sky and rotation can be adjusted.
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Generates shadows if HQ is on in the Settings menu.
Lighting​
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Point light
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Spot light
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Ambient
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Sun
Soft Lighting
Soft Lighting is a powerful technique used to create super soft shadows. Soft Light is an Object that can be found in the Camera & Lights category within the Props menu.
Note: You must have High Quality enabled in the Settings in order to view the shadows.
Note: Setting Shadow Quality to Max may significantly slow down your computer. It is recommended to use a lower quality while you work, and raise the quality only during Export.
Here is an example showing Designer Characters being lit by 2 Soft Lights.
Soft Light controls.
Soft Light shining on a prop creating a beautiful soft shadow.